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Report
| July 2004
Things
I learned from TD Video By
Bruce Williams
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Sponsored
by Rogers |
TD Video is a software product by B.W. Software for managing football
video. B.W. Software has provided PlayMaker Pro – play
diagramming software to all levels of football, from the NFL
to grade school since 1990. Through my contacts with the NFL
and NCAA schools (especially the University of Michigan), I have
observed the introduction of non-linear video systems that cost
each team hundreds of thousands of dollars. I concluded that
there must be some affordable piece of this technology that I
could bring to the high school coach. In April of 2000, I started
developing TD Video with help from the Saline High School (MI)
coaching staff and here is what I learned along the way.
Invest in a new Digital Video Camcorder. In the fall of 2000, we shot a game
with my miniDV digital camcorder and Saline’s industrial grade Super-VHS
camcorder. The digital camera produced video with superior focus and color. You
know the value of clear jersey numbers, and distinct side lines and yard makers.
Today, a good miniDV camcorder (better than mine) costs about $800. Its time
to retire VHS and S-VHS camcorders.
Get a Good Tripod. The best video comes from the cameraman that smoothly follows
the action with his camera. A smooth moving tripod makes that possible.
Eliminate fast forward and rewind time - Go Non-Linear. Tape based systems are
linear. To find something on a tape, you have to fast forward or rewind. Non-linear
systems store your video on a computer hard disk, providing instant access to
any video in a game. Watching a play over and over is faster with a non-linear
system because you don’t waste time rewinding. This helps the Saline High
School staff review a game with their players in 2 hours instead of 4. With a
non-linear system, you can cutup a game into offense, defense, and special teams
faster too. A tape based linear system has to fast- forward through the master
tape to get the plays you want. The Grand Valley State staff used to sleep in
front of their linear system while it did cutups. With non-linear, they sleep
at home.
Watch video on your computer instead of a television. When you watch the key
part of a play forward and reverse in slow motion, you will get less flicker
watching it on a computer display. Televisions display an interlaced picture,
which is difficult to freeze frame or slo-mo without flicker. Reverse motion
video is also smoother coming from a computer hard drive than from slower devices.
Use a computer projector to make your video large and flicker free.
Use FireWire to capture your non-linear digital video. Most digital camcorders
have a FireWire port so you can copy your digital video into your computer without
any quality loss. Non-linear systems that use a frame-grabber to digitize analog
video will produce video that is lower quality than your original. Original quality
digital video does require lots of disk space - 8.4 gigabytes for a 40 minute
game (1 camera). Disk space has become very affordable. I recently purchased
an internal hard drive that will hold 12 games for $80. The quality of video
captured with FireWire is limited only by your camera.
Use a Macintosh Computer. You’ll find Macs doing video in schools that
generally use Windows. Every Mac comes with Apple’s iMovie software, a
FireWire port and a hard drive that’s fast enough to make iMovie work.
You’ll need less support with a Mac.
To learn more about TD Video, visit www.bwsoftware.com.
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